Hi. I have an old assignment in my backlog where I need to do a low-poly potted plant (how terribly exciting.) I thought I had a good grasp on normal mapping but evidently not as this bloody pot is fucking with my brain. I modeled the HP & LP in modo and tried to bake there. The results where not good, so I thought this…
We are currently looking for a full time Level Artist (Entry Level). Day to day activities will include: * Using pre-built art assets to construct and light 3D environments in our proprietary world editor * Work closely with the Senior Game Designer and Art Director to create varied layouts that take into account the rules…
Hey everyone, This is my first Polycount thread so please bare with me. My name is Zack and I'm a student at Teesside University. I'm currently working on my final year project. I have 3 months to complete this project, at the time of posting this I have 5 weeks are remaining. The project is a 3D recreation of a room…
Fist of all, my workflow: I sculpt my highpoly model in Zbrush, then I polypaint it with the realistic textures (via spotlight), then I export HP model to xnormal where I bake "Highpoly Vertex Colors" into diffuse map. My lowpoly model is of course properly uv mapped. Now the question: Did any of you guys find a way how to…
Hi everyone and a happy new year. I've decided to spare my time on a new environment.It still a early wip but i am about 30% of progress. Subject:"Le chemin des nuages" (The cloud's path). A semi-desert place with few oases on the tops of high cliffs.Despite the difficulties of access some peoples chose to build their…
Changelog: * TopoGun and TopoGun License Server now work fine under limited accounts on Vista. The installer should be launched from the user account you want to install TopoGun for. You should NOT run the installer under Admin rights, although you will be asked later for an Admin password. Also, after installation,…
I have animated a spring contracting and expanding by creating a set of expressions/controllers. The pictures show my current progress. What I need to do now is set the spring up so that the first two coils and the last two coils stay together, while the remaining coils stretch appropriately. If I remember correctly, I…
Hello. Do you guys have any custom hotkeys you have found to be extremely useful? Doesn't matter what program. Just list the function, key, and the software it belongs to. Here is mine. How about scripts or plugins? Maya Hotkeys Xray: Alt+X Bevel: Alt+B MultiCut (Modeling Toolkit): Alt+S Center Pivot: Alt+C Slide Along…
Who Am I? I an American high school student creating my own game looking for some asset creators. :) Who Am I Looking For/The Job? I am looking for a wonderful artist such as yourself to help me create stylized weapons & creatures. The weapons that need to be made are swords, daggers, and big bulky hammers, think RPG…
I'm trying to learn some different pipelines and I find Blender intriguing. But I already have an established workflow, from years of max and maya, and I'd rather not re-learn too many shortcuts. I want to make Blender more familiar to me, but it's quite time consuming to implement pie menus and all these standard things…