Hey Everyone, I'm Mark Ashton, a 3D Environment / Prop Artist from the UK. I have over 14 years industry experience and have worked with a number of Studios. I'm looking for new projects to work on so don't hesitate to get in touch if you have any work available. I will update this post with new artwork when I have new…
SENIOR 3D ENVIRONMENT ARTIST Romero Games is looking for a Senior 3D Environment Artist to join our team and help us bring new video game worlds to life. Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland. We create AAA games and craft genres. Our team brings decades of experience to the table…
BigPark, a Microsoft Games Studio located in downtown Vancouver, is looking to hire 3 Environment Artist/Modellers for their next big production. These positions are best suited to Artists who can follow a stylized Art direction. If you feel you have the right qualifications, please send your resume to…
Hey Elliott, Your artwork looks awesome and I really digg the website layout for your portfolio. Here are some ideas on how you could show off those environments a little more, which will also help beef up your portfolio. 1. Add wire frames for all the environments. 2. Add more than one beauty shot for all the…
Hey! It's a been a very long time since I've posted on this site, as a self taught artist, I've had to do a ton of studying and practicing over the past few years to finally be able to produce an environment. I've wanted to start building a solid portfolio over the next year or so as to get a get into the industry…
Hi! My name's Byron. I'm a game art student from a town called Wollongong, just an hour south of Sydney, Australia. I'm starting to build my portfolio so that I can get a job as an environment artist, so I thought I'd post the progress on that here, maybe get some advice and critique from the great artists here. You can…
I've recently had to take a looker at at composing screenshots at several environments and it got me wondering. Why are most environment concepts done with a high, instead of lower, angle on the scene. Obviously, most of the time you want to compose your shot relative to an observer so that would be about 5-6ft off the…
Reiza Studios is currently looking for a freelance 3D Environment Artist. We are a PC racing simulator developer looking for an artist capable of creating high quality Track Side Objects and also texture and map them. For reference of the type of work required please check the screenshots in this website. 3D ENVIRONMENT…
Hey all, Splash damage are recruiting more stone-cold mother-lovin' environment artists to fill up it's ranks for projects that will be kicking off in the very near future! So if you're interested in making games with a friendly bunch of misfits, shimmy on down to these here links for more information! Senior Environment…
Hi everyone, I've been working on this project for a while now and it's come to a point where I think I can share it with you guys. I was inspired by Elementrix, an artist on here who did these awesome 3D environments that look like 2D paintings. I wanted to do a project in a similar vein. Eventually I decided that I…