Reiza Studios is currently looking for a freelance 3D Environment Artist. We are a PC racing simulator developer looking for an artist capable of creating high quality Track Side Objects and also texture and map them.
For reference of the type of work required please check the screenshots in
this website.
3D ENVIRONMENT ARTIST REQUIREMENTS
· Available for 20-30h man hours per week over the next 8-10 weeks.
· Develop textures for in-game environments including diffuse maps, normal maps, specular maps, Ambient Occlusion maps, detail maps and transparency maps
· Word closely with the Terrain Artists to ensure the objects match the environment
· Able to closely recreate the real life objects from the provided reference material.
· Use 3ds Max to model and create the UV mapping.
· Have an understanding of shaders to make use of the available options.
PEDIT - We are currently evaluating the applications submitted and no longer need new ones. Thank you!