Hi everyone. I'm starting a set (helm and holy water sprinkler) entitled Royal Guard. Here is a base mesh concept for the holy water sprinkler. http://imgur.com/KB8ly6q
HAHAHAHAH. I love you Per. I met my husband on www.gayromeo.com but it doesn't really help women or straight men. I met a few nice dates through OKC as well. I think it's good to mix up online dating sites and going out to locations that you enjoy. Don't go to places that you dislike but think would be good to meet people,…
One thing I notice looking through your site is that you don't have the same level of specialisation that concept artists I've worked with have. What I mean is that I've met guys who are 'character' concept artists and others who are 'environment' concept artists. While they can both draw all kinds of things they tend to…
Hi there, got a little issue with dDo when I start it. I'm using Photoshop CS5 english version and Quixel 1.6. Got this message when I try to create materials : "The command set is not currently available." How can i fix this problem ? Thanks !
Is it possible to place a Reset Xform button on the modifier sets above the stack? I use this very frequently and can't find out how to place it there (do I need to use maxscript? Might be a good excuse to actually start learning it :) ) I need to use reset XForm because I mirror my models a lot and this can cause problems…
I am personally so accustomed to all those Designer quirks and puzzles I stooped pay attention already. No sbs older than half a year works for me. 32 bit is not working in half nodes on my side too . Thus half of height blending operations is messed in my old files. Setting pixel processors inside to 32bit helps…
Hey guys, I am good at creating normal map using default scan line renderer, but I also want to know how to create normal map using mental ray renderer. When I use this renderer, I always get black background instead of blue normal tint and artifacts in map. What settings I should use to get normal map results ?
Really excited about this contest! :D Here's my brainstorming Pinterest board (still adding to it). http://www.pinterest.com/tobbo/polycountchivalry-mason-order-eagle-archer-set/ I'm still in the brainstorming process for design ideas and iterations. I'll draw a couple of concepts once I have decided on the features and…
Hi, I was wondering what if one of the features in SpriteUV2 ( www.spriteuv.com ) might be helpful for you guys, so I made a tutorial how to repack UVs and merge texture sets using SpriteUV2. It is also possible to repack multiple objects as well. Please take a look. https://www.youtube.com/watch?v=9mFkMBMy7Z4[/youtube]