Character I made based on Edin Durmisevics monster design. A project I was working on during lunch breaks to practice substance painter. Hope you like it.
Hi everyone :) , I'm new here in the community so all feedback will be really apreciate it. I'm doing some portfolio work with this SG Gibson. The problem that I have is when I export my normal map from Substance Painter, the normal map is full of some normal distorsion that didn't exists in the first place. 1. This first…
Hello, when i bake my normals in xnormal they turn out perfect but in substance painter they dont appear on the mesh, and i set the Y- for the normals in xnormals also.
Been too long since I did some modelling. Chose one of the interesting weapons in the Cyberpunk 2077 game. Loved the mix between future and past the weapon design had . Blender : Modelling/UV Marmoset : Bake/ Render Substance Painter : Texturing Zbrush : Small high poly details on some parts Thanks for checking out my…
Hey everyone, decided to post some of my substance work online, getting inspired by some amazing stuff recently. Here's some sand I've been playing with.
Hello! I have recently read an amazing PBR guide, available at the Substance Academy. However, I got a couple of questions, and I was hoping that someone here could answer them. Link to the PBR Guide: https://www.allegorithmic.com/pbr-guide 1) If I got things right, I did understand that no dark values for the…
Hello everyone! I encountred the issue when placing the cursour in viewport it just disappears and I can't rotate, zoom, move as well as paint. It appears when I place it over layers window, materials etc. It also works when I paint on UV. It gets fixed if I close Substance Painter and open it again. Maybe I click…