So I'm working on a project for school, we've been tasked with creating a modular building set which can be used to create several unique buildings (2 different buildings are required for the finished turn in) coupled with no less that 6 props to litter the scene at least two of which must have normal maps. I've chosen a…
Hello guys! Here is my stuggle with SciFi modular environment. I don't have experience in doing those, so it is great opportunity for me to learn. I might be doing this the wrong way but never the less failure is also a lesson :) This is a copy of my blog post from Artstaion. I will soon be publishing my round 2 :) Cheers!…
It's been a while since I have been actively working on a project so I decided to buckle down and learn how to make modular environments. My goal with this project is to learn how to effectively create tiling sets then bake and texture these sets in Substance Painter, my goal during the texturing process is to gain a…
Never done modular stuff before. It's pretty fun. Working on this stuff for my project. First set is for a small rural village. Next step is fixing some holes and such, then texturing.
Hi guys i was wondering if i could get some help im attempting to model some modular buildings, but i keep getting this line when joining them together, the pieces fit perfect together so im unsure what the problem is
Hello friends, I'm preparing to make some modular characters for a Unity game. I am new to this workflow and I'm hoping to draw on from some more experienced people on this! In particular, I'm anticipating needing to have the same clothing swaps work for multiple body types: slim, average, and large body type. (I will add…
Been working on some modular buildings this is just one of three that I will be creating. To kick it off here is the High Poly building. Will be setting everything up in UDK later.
A modular building done in UDK, using Photoshop for a class project. I see tons of seems and will rework the texture. Any other feedback would be much appreciated. Thanks!