[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
Storyboard Labs is a game/3D generalist studio. We have a proprietary game engine specific to creating beautiful real time multiplayer experiences for the web. What an Environment Artist does for Storyboard Labs Create environment and level related meshes, materials, and textures according to best practices within a Unity…
Environment update; The environment is slowly coming together, I've started on creating the separate assets to suit the area, as well as adding brickwork to the demon door to frame it a little better Working with Niagra for the first time, and again my PC sounds like it's going to take off, so will aim for minimal use and…
Environment Artist Role and Purpose Flix Interactive are looking for talented individuals to develop high quality Environment Art for AAA Unreal 4 projects, both for Flix's own proprietary projects and high profile clients. Responsibilities - Collaborate with the art team to develop fully realised 3D assets for use in…
Senior Environment Artist Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen…
I'm trying to use the advanced viewport with environment background, like in this video. But when I set the background to "environment" it just becomes a gray gradient, and I can't find any way to change what environment is used. And as is common with Modo, searching online hasn't revealed anything for me.
Kabam is revolutionizing the video games industry by improving how gamers access and pay for their entertainment. Based in San Francisco with offices in Austin, Beijing, Berlin, Luxembourg and Vancouver, Kabam is the #1 company developing core games for mobile devices, the Web and social networks. Kabam delivers deep…
Environment Artist - Maya Art San Rafael, California Apply Telltale Games is looking for Environment Artists with at least five years of professional experience to work with our award-winning art team! Please apply if you have a strong eye for composition, scene lighting, texture and color theory. You can create art assets…
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…
Anyone seen any good environment creation tutorials/series where somebody actually builds a whole environment from scratch? I've looked on the wiki as well as other places but either the videos are speed build, use pre-made assets, or are generally too vague. The reason i ask is because i'm trying to get a basic idea of…