I know some of these will be posted on Gameartisans sometime a little later, but thought some of us could share our desktops that we created from the competition. Here is mine, and looking forward to seeing some of the other ones, polycount for the win! Spark
I'm pleased to share the work I completed with Firaxis on their expansion. You can view wireframes on my portfolio: Polygoblin.net I was responsible for converting concept art to vehicle assets, including demolished states, that work well with the procedural environment generation system.
I bought the game last saturday, played a lill' on sunday evening and I'm really enjoying it, was wondering if any polycounter was playing it aswell. I'm a little Lv8 noob necromancer/monk , name is : Ito Teersun, I only have prophecies tho and I'm waiting to be level 20 to start playing PvP (I'm playing on american or…
I just want to get opinions in general about the demo. Was it what everyone expected, let them down, cant wait to buy it the day it comes out??? I just played it and thought it was pretty cool. The demo seems like a tool to just go around destroying everything and showing how bad ass you can be in the game.. I will end up…
Hi everyone, So this is my first post here on polycount. I've looked over the forums quite a bit and finally got some work to post for critique. I included the image I worked from off of Mythics concept on their upcoming Warhammer online game, let me know what you think and any suggestions on how to make it better. Thanks…