I also feel its more to do with realistic style, open world games since its adverts from those companies that tend to use this term a lot more than others. I don't know why they use them and it still makes no sense since all you're really just doing is what it takes to get the job done. You probably don't even get to work…
Hey man, glad you posted, and welcome to PC. Like you said, make sure and post some work asap. Getting a feel for whats required and what isn't is going to take awhile. Especially given the scope of what you can potentially do, and the various roles you could fill at the huge variety of studios out there. Just try knocking…
Congrats! Must be cool to get your game work get pimped on tv. Doesn't really matter how good or bad the tv show is Is poker such a polular game amongst a young crowd in the US that MTV wants to jump on the bandwagon? That there is a console game made about cardgames doesn't suprise me since the only sport left to make a…
Hey all, I've been letting myself get rusty for a long time now, and recently been painting my ass off trying to up my game. There are so many great artists out there that it is both inspiring and discouraging at the same time, but I wanted to post my latest attempts at focusing on improving my painting skills over the…
Wasssuuppppp peeps. Just wanted to throw up my new animation blog. Gonna put up animations as i complete them with my process of doing it. These are just animations im doing on my freetime to strengthen up my skills in areas. Working in games has my acting animation weak, and action stuff strong. So im staying out of my…
Is this a thing that they do? I'm in my second year of university (fine arts), and want to go into 3d Art, preferably as a character artist. I wouldn't really care about what the internship/volunteer works involves, I'm willing to be the coffee boy if it means I get to put 3d Art related experience on my CV. Can anyone…
Hi I am having a new problem that I didn't befoure ... I am using a long alpha texture I did , something like 512 x 64 to apply as a trim on a wall , but altough I could use it fine with drag drop mouse in other projects , this time in a completely new one , a simple subdivided box I get the alpha cropped like if was…
The problem is that i'm trying to get holes in a model with a pretty complex surface. So, thit is what i want to do, but i don't know how. And this is my model. Can someone tell me please how do this kind of hole in blender (also in maya or 3ds max). Sorry for the noob question.