Hey folks, here is my latest game environment made with CryEngine. Nature scenes and assets i build over the last weeks in Cryengine to practice lightning and foliage creation. 80 – 120 working hours For a deeper look into the creation process you can take a look here :…
Environment update; The environment is slowly coming together, I've started on creating the separate assets to suit the area, as well as adding brickwork to the demon door to frame it a little better Working with Niagra for the first time, and again my PC sounds like it's going to take off, so will aim for minimal use and…
Our client is currently looking for a highly experienced, professional Senior Environment Artist for its development studio. The primary job responsibility is to create highly original game world art. The ideal candidate is able to establish good development practices and assist the lead in evolving our editing tools. The…
Question for all my environment artists. Why environment art? You could have become anything else, art related or not. Why'd you choose to be an environment artist? I wanna know your inspirations. Doesn't matter if you're already in the game industry, student, or hobbyist. I wanna hear it all, from every perspective.
This semester, I had the amazing privilege of being mentored by Chris Cao and Vincent Joyal in the creation of props and environments. The original concept and art direction is by Romain Jouandeau, found here: https://www.artstation.com/artwork/A61no Also with lots of inspiration drawn from props created by Vitaly…
Hello people! I'm in need of some assistance. I'm a student and during the coming four weeks I'm going to try to answer the question: How to create a vivid/living/interesting environment in a games by using the optimized modular modeling. When it come to modular modeling part I'm well aware that there is more than enough…
With the release of UE5 EA, I will be undertaking a Giant MEGA Project aimed at releasing on the Unreal Marketplace by Q2-Q3 2022. For this purpose, I need collobarators and Team players. I am Solo Dev by Trade. I need someone to work on the Landscape Environment. I am quite good with Props but my experience with…
Hey all, It's been a while since I've made a post here, so I've decided to challenge myself and include some documentation of my workflow. I have been wanting to do an interior scene for a while, and especially one of my grandparents' house. The place has a lot of personality and there are a lot of unique details and…
Most recent WIP shot: ------- I'm currently enrolled in the Modular Environment CGMA course and wanted to created a thread to share my work in progress. I don't have enough experience creating these types environments, along with trim sheets, which is why I decided to invest the time to learn these things. I hope you'll…
Hello everyone and welcome, :) My name is Nick, I am about to finish up my last year at school. I have tons of loans to pay for an art degree that means nothing. I want to work at Blizzard, My professors say I'm wasting my potential and that I'll never work there. I'm determined to prove them wrong. So lets begin shall we?…