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[UE4] Docking Pad Environment

tybolster
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This semester, I had the amazing privilege of being mentored by Chris Cao and Vincent Joyal in the creation of props and environments. The original concept and art direction is by Romain Jouandeau, found here: https://www.artstation.com/artwork/A61no
Also with lots of inspiration drawn from props created by Vitaly Bulgarov.

This environment was created in Unreal Engine 4 using modular environment creation techniques and game-resolution props. Prop renders done in Marmoset Toolbag 2.





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