A few tips for grass: At least for your closest lod you want to warp up the grass planes a bit. This will stop stiutations where the grass planes dissapear when viewed side on. Quick mockup: Another thing that's worth trying to due is to make the grass roots the same colour as the ground and then gradually fade to a…
In that "Stop Staring" book there's a section on that. The author calls this "half shapes", and it's a technique where you can get round movements even though blendshapes are linearly interpolated, like you noticed. It's the combination of two blendshapes: a main blendshape for up-down movements, for example, and a…
Anyone got a tool or workflow for taking a bunch of uv shells and moving them all to the 0-1 uv space but have them over lap on top of each other. This would be the same functionality as using automatic map with overlap turned on.
a Boston paper just put out this article about the top 20 videogame bosses of all time (in their opinion). my dissents aside I thought it was funny that they did this in honor of National Boss Day on the 16th! http://www.thephoenix.com/article_ektid24919.aspx
In Maya 2017 in the top view port looking down on my object which is a cylinder the verts don't like up, but if i rotate the object the become a perfect line. It is like the camera is skewed in someway and is not perfectly pointing down making it looks like the verts etc are out of line or an earror in the model. Does…
Is it not possible to layer dirt and stuff on top of an emissive texture? I gave up on my last project trying to fix this because no one could solve it ( https://forum.allegorithmic.com/index.php/topic,24918.0.html ). Now I'm on another project and I'm having the same issue. Completely lost on what to do here and I've…
The future is now! http://deputy-dog.com/2007/11/22/top-9-unique-structures-soon-to-be-built/ Personally, I'd like to see a whole city made of buildings like number 5 (residence antilia, india), with cool little bridges between all the buildings and levels. Inspiring stuff... I'm glad the human race is still building…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
Strap in folks, heres my opinion bomb: The core to all of this for me if, youre gunning to be an artist is to shape your life around being exactly that. Reduce as much of the clutter as possible, and avoid all the things that can be used as an excuse to not be doing what you should be doing, which is making art. Not…
So awesome, your textures look great. I can kind of see where folks are coming from as far as preferring the rounded top, but the square crenelations don't ruin it for me. I do think the top level seems more 'open' in the concept which looks nice. Stop me if this is crazy talk but I'd love to see what would happen if you…