In Maya 2017 in the top view port looking down on my object which is a cylinder the verts don't like up, but if i rotate the object the become a perfect line. It is like the camera is skewed in someway and is not perfectly pointing down making it looks like the verts etc are out of line or an earror in the model. Does anyone else have this problem?
If i rotate the model (The model not rotating verts) right those verts will all line up perfect while the the other ones will look like they go out of line.
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Here is a a gif of what happens: