http://www.zbrushcentral.com/showthread.php?t=71266 3D Print Exporter for Zbrush I haven't used this in a little while, but I believe it will tell you if you fail an STL check
Another all rounder, tailor made with young'uns in mind would be 3D Slash (a piece of cake) 'gamey' UI alongside works with .stl files - either free or paid licensing as well.
This is freakin' awesome. Would you be willing to let stl files of this out??? I'd love to print one out for myself, just to say I have one. Always loved the movie.
How about one of these? http://www.betabrand.com/mens-stl-tessellated-tyvek-wind-shell-jacket.html I'd prefer one with clean, animatable geo, but the decimated pattern is still kinda nifty.
So... I'm sitting here, with almost 200 files to repair for 3D printing (99.9% of the issues are solved by 'cap holes'), and need to have both obj and stl versions. Is there any way to create a script for 3DS Max that will read in an obj, add a "cap holes" modifier, collapse the stack, re-export under the original file…
My professor has a language learning academy and he wants to have a model to give his students based on the logo Looking for an artist who can make the following STL files: Stylized model of the owl (it will make printing easier to make the glasses and the feet separate files that can be attached afterward) Base for the…
I think in xview There are a number of useful additions you can turn on. That can show up bad geo. http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUID-26CAF521-851A-4F91-8937-C44B40BB20F-803.htm,topicNumber=d28e179244 Also the STL modifier you can add at the top of the stack, can test for stuff not…
The STL export for BSP is much more stable than OBJ. I'd use that. I'm not even sure if OBJ export works for BSP at all. I've only ever used it on static mesh.
already done. Oh man Maya is such a huge bound of shit. Incredibly unbelieveble how this porgramm had made it to a industry standard.... However is there a possiblity for making a STL check in Maya or somet6hing like that?