Been working on this character for the past few days. She's got the ability to form DMC Beowulf-style gauntlets and greaves on her arms and legs where those would go. Concept: Progress:
Hi everyone, heres stuff Im working on right now. Ive done general structure of buildings that are close to spectator with their main shaders. Theres only diffuse pass. Spec, normal, environmental maps are not there yet. Background stuff, skyscraper and some objects inside player area are still untextured or have…
Hey, guys. I created this small environment to practice modeling, texturing and lighting. I really wanted to push myself to create more complex meshes. This project kicked my ass at certain times, but I'm happy with how it turned out for the most part. I would love some feedback on how I could improve; especially in the…
This is what I've been working on primarily for a while. Basically a sci-fi/noir-ish environment with the 'slummy' area under the main road, with the constant Blade Runner rain. Just thought I'd show a few isolated assets without all the rain and stuff in the bottom image. The total recall-style police car is freshly baked…
Will post content soon :) One of my favorite characters is Katarina. Just love her strong sexy vibes and her ability to quickly jump in and out of fights. When I thought of an idea for the contest, I kind of went with a more natural vibe. What if the league of legends plays in the real world, how will the characters look?…
Maybe I like punishment, I don't know... but here it is, a second entry when I can barely finish the first one. No sketches so far, just the idea in my head and some blockouts. All comments and critiques are welcome, I'm still a bit of a noob at Zrbush.
Final character: Hey Everyone, I'm working on a re-interpretation of Julia Chang from Tekken for my university module. I've already worked on it for our 1st milestone deadline and now we have another 6 weeks to improve it. I'll show you what i've done so far: Presentation sheet Zbrush High poly model: LP Model Sheets…
The map is done-ish™! Download and play the map! (100 MB) I deleted the file, it's really old by now. You can goto: http://tesseract.gg/ Then click on "Tesseract nightly build" or you use SVN to stay up-to-date. Run 'tesseract.bat' >> Load Map >> Complex. If you want to check out the mapmodels & textures I've made, look…
Basically, I have a project to do in school and the teacher demanded that we post our weekly progress. What I have is some sort of Sam Fisher individual, with influences taken from the game- more so from the newer sequel that will be put in a scene I will work on later. I drew a simple reference which... is actually not…