Continuing from my previous post ... GenAI has also resulted in a lot of layoffs, for 2 reasons. One is companies got rid of employees in favor of using AI because they thought it would be cheaper. The other is AI ended up being more expensive than companies expected (I am not surprised) so then they got rid of more…
cool stuff, looks yammy :) The cliff looks great and i like the color nuance that flowers bring to it. Just the flower lower down the cliff (the one in the shadow of a bridge) seems to be not in place though.
I like the variations, but the mid-level shapes are looking all a bit blobby, compared to your refs. I think you could be better served by using lower-poly meshes, with tiled textures and multi-texture blending. I'm reminded of Anthony Vaccaro's work on Uncharted 3, for example. https://www.artstation.com/artwork/rZAvJ See…
Ive heard about this but haven't realy found a great source on it which is very important when making art for games. What are the best ways to minimize draw calls when making 3d art for games? Any input or links would be appreciated!
EDIT: Thanks everyone, got plenty of offers to consider. Feel free to keep sending them but I might not reply! ORIGINAL: Hi. I'm doing a freelance job for a client in the aviation cargo industry, which involves creating a VR application (in Unity with a HTC Vive) to view and interact with cargo container models provided by…
default startup document can be changed and you can delete/add matcaps, brushes, etc in C:\Program Files\Pixologic\<<your version of Zbrush here>>\ZStartup yea basically what other people said. I haven't found a way to close individual subtools to save on memory, I need to close zbrush entirely if I want to have less…
Progress Update #1 With this new project, I am trying to go for a "Retro Futurism" feel that will hopefully be apparent through the architecture and the vehicle. This will run along 12 weeks until the end of August and every 2 weeks I will be posting updates. The updates will include the progress of the surrounding city,…
http://www.cbc.ca/canada/saskatchewan/story/2010/09/26/sask-report-cards-no-docking-marks.html#socialcomments this just blows my mind. I've been stewing about it since I've read it. Thought I'd pass on the insanity to the rest of you :)