Whoa, it's been a while, so I don't think I can even dig that information up. The render settings I mean. It's Viewport 2.0. The project was rendered using Maya 2014, the first version where VP2.0 first had DirectX11 support. Since you can't batch render using VP2.0, I remember using the standard rendering options. I…
I generally disregard what I see in the viewport, but you appear to be rendering in just a basic, no-lighting setup. If you want to know whether there's something off with your mesh/textures you should render the model using an advanced lighting model (looks far better as well). So in order to do this, go to…
I've created a quick wall panel I'd like to use as a texture, and the way I decided to go about doing that is using the Render to Texture option with AO. When I do a standard render(first SS) it looks just fine, AO is present and the detail is close to what I want. I then hit "0" to open up the "Render to Texture" dialog,…
https://drive.google.com/drive/folders/1F0EGB9Z367O5nxtOnR1PhrkZmJSuDcGd?usp=drive_link Please see the link above. I'm a video producer for a marketing company. There is a contractor 3D CAD guy who did renderings of these scenes years back for a client and the client asked for an update of a small part on the front-most…
Hi, I'm trying to achieve the same effect in a render as 'texture' display mode; that is, totally bright render as if there is no light information. I should be able to take the render and put it next to the texture and notice no difference in colour I have tried setting the render output to 'diffuse coefficient' and that…
Morning all. Working on a project and I was wondering if anyone knows of a workaround to Render to Texture Mental Ray Subsurface maps. My models won't be animating so I am trying to render a nice subsurface map for many models. Everything I have tried so far renders black but I wonder if there is some simple map type I…
With only 1.5gb of ram you're lucky to be doing much of anything besides running windows. If its a heat damaged system the ram is normally the first to go, so you might want to upgrade/replace the ram when you get a chance, if not replace the whole thing. Heat damage tends to accumulate over time and when it happens once,…
Hello everyone, I baked a lot of maps via the "Render To Texture" window in 3ds Max. But out of nowhere I can't open the window anymore. Whatever I do, the Render to Texture window doesn't open. Not by clicking on Render to Texture via the menu Rendering nor by a shortcut. Anyone else experienced that? Thank you Cheers,…
I didn't know you could use the playblast method with render layers, if you can I guess it saves a little time fiddling with the contour shader settings. If it can't work with render layers then I lose the convenience of having the wireframe already as a layer in a psd for me. On another note about rendering out…
I am currently trying to set up my scene so that I can render the groom and my character out on separate render layers. However when I have the two separated out the back of the hair that should be blocked by the head renders out as well. Is there a way to make sure that portion is blocked when rendering?