A young girl once played in this pool. Crystal water lay still on tiles of gold and blue until, finally, it rippled. She stepped down into the water, clad in white silks. It brought relief to her aching bones. Golden hair had long since given way to gray, but blue eyes still burned under her aged brow. With a gesture, the…
so I'm making an asset and I'm trying to decimate it down to like 1k or so, and it for some reason stops reducing at 65k, I've tried to re process it and make a clone etc, but it won't go below 65k.. any ideas? any help would be much appreciated!:poly124:
So I'm working on this Sten Gun as a quick break from another project, trying to get something modelled in a decent amount of time. Below is my HP so far. I'd appreciate any crits - especially on the proportions of the parts, before I move on the sculpting in weld marks/wear etc. Current progress:
It is a simple scene: a) A wall b) One Lens(refracting) c) One light(photometric light) The light is oriented at the wall, and between the wall and the light, is the Lens(glass object) Why mrRendering stops[stalling,hanging] at 98.1% Photon Emission when I am setting IOR =2.0 ?? [Lens_01 IOR=2.0] If I set the Lens_01 IOR=…
I'm currently working on a short animated project and I'm trying to go for the TF2 illustrative rendering style. I've looked at the white paper that was published but I'm finding it difficult to understand and replicate in Maya and Arnold Renderer since rendering and shaders are not my strong point. The aiToon shader in…
sry for BIG images) A lot of you guys are huge inspiration to me, I have been browsing here for 1 1/2 years now. 95% of what I know about art, I've learned here or at Conceptart.org. It is now time to stop being selfish and to start taking the time of posting stuff. Hopefully, I can give back some of the inspiration I have…
The article itself is not new, it's more than a year old actually, but I don't think it has ever been shared here, which is the perfect place to post this, if you know what I mean. http://www.noahbradley.com/blog/2011/stop-whining-start-working/
Hey, I'm currently working on a piece that revolves more around Gameplay but from the eyes of the Champions on the Rift. It was based on a match I had when I last played Jhin (albeit different teams) the match was quite one-sided even by 25 minutes, but the other team didn't back down, which I admire and appreciate.…
Hey Folks, A little offtopic thing that bothers me, a couple time.. I Dont know why, but i cant stop analyzing - everything.. Walking arround the street, woundering how many Tris the buildings would have.. looking at the Propositions/Colors/"Decals".. Sometimes i catch myself calling some walls - "nice texture" Living in…