Hey Folks,
A little offtopic thing that bothers me, a couple time..
I Dont know why, but i cant stop analyzing - everything..
Walking arround the street, woundering how many Tris the buildings would have.. looking at the Propositions/Colors/"Decals"..
Sometimes i catch myself calling some walls - "nice texture"
Living in Heidelberg, Germany, the houses here a very old and often so ornated, so it makes sense.. but sometimes it stressed me
Environment, People, Lights.. and sadly movies..
Before i really get into making games, i enjoined watching movies..
But know its also a whole CG analysing thing..
There some tips to toggle this off ? Or its just something to live with it ?
I know thats somehow good for beeing an Artist. Just wanted to know, if someone of you are somehow treated by the same issues..
Replies
But seriously it can be annoying, but normally not a big thing and just a sign that you need to take a break.
If you stand in the cereal isle for 4 hours deciding what kind of flavored starch you want, then you could have a problem. I call it "Paralysis by Analysis" my wife suffers from it every now and again. She will get paralyzed by nutrition labels and its pretty simple to snap her out of it by drawing attention to it, but if you can't snap out of it, then you might need some help.
If you can't stop dissecting the world around you, that's pretty normal for most artists especially new ones who discover they can recreate the world around them with polygons. They normally grow out of it, only to have it come back and haunt them periodically. Which is usually a good sign to take a break lol
If you actually see polygons and verts, texture seams and what not then you need help.
If you switch common every day words for industry jargon then you just need to put the wacom pen down and walk away for a bit, go interact with real people, reconnect with the real world. Besides you would be amazed at what this does for creativity and inspiration.
What broke this for me was when I got a studio job and left my work at work. I still try to do personal art on the side a little here and there, but for the most part my mind is occupied by other interests I have now. Simply put, if the only thing you really care about is 3d art, I think this will only continue for you. You need other interests to live a somewhat normal healthy lifestyle. Or you could just continue to obsess and continue improving that much faster.
No iam not seeing Verts and Textures (not yet, haha), sometimes i figure out how
the "mesh" would look like.. Where i can do it with imageplanes and
where it has to be modeled out..
Yeah, so maybe an artist curse.. or i just need a little break.
The separation of work and home probably helps people compartmentalize the two things once they land a job. When you're working on getting in, the two places blend together and it's easy to get one sided about things. Your job is working on your portfolio and you're typically working on it in the same space that is meant to separate you from work.
When you're getting up and going to work everyday sitting in front of another machine in another part of town its a lot easier to leave it behind. When it's sitting in the other room asking you why you aren't working on it... it gets a bit creepy and weird...
But honestly what you have is better than having slacker-ittis where you waste your time surfing for porn and playing games all day while never working on what you should. Remember to balance things as much as you can, but keep working, that attitude is valuable but it can also burn you out. Once you get a job like Brad said things will be easier to balance work and a life outside of work.
I'm certain everyone gets it, so it's nothing to be worried about. Just as a musician will begin to listen for natural melodies and songs in nature, so will an artist look for real-life examples for his work.
Funny with the lips sync Torch
Didn't start the thread to show a good or bad attitude , just wondering
how you guys get along with the work/private separation - Maybe its just a passion thing..
What do you do with movies ?
Sometimes I walk home and get frustrated at the lack of poly cleanup.
If not that's kinda pointless really!
However, it never once spoiled the fun of the game, nor was it really that distracting after noticing it the first time.
What I DO have difficulty with, is art:
I'm hoping Vermeer will share some of the materials he used here.