Hey polycounters, We're currently looking for a 3D modeler and concept artist to join our passionate team! We've been greenlit as well! http://steamcommunity.com/sharedfiles/filedetails/?id=241750254 The Game The Final Stand is a relentless multiplayer experience in which competitors must fight to be the last survivor…
I've had a post sitting on the Allegorithmic page, people are reading it but not responding so I maybe this forum can help. I'm trying to figure out how to make this optimal for import into Unity. So I'll try summarizing the issues I still haven't figured out. -------------- I have been working a metal/wood shack. My first…
I am intending this to basically be my progression thread. Hay fellow kids! I have been on and off in terms of working towards creating Game Assets, and looking at tutorials the past 9 months. I haven't felt that I have driven myself the past year for real-life reason, but intend to post on here my progression up to the…
I recently got Quixel Suite and am loving it so far. Doubt I have to get on a box about how great it is around these parts. That being said; I've run into several issues I wanted to bring up, if not for bringing them to Quixel's attention, perhaps somebody has fixes. I've done a bit of searching and reading about, but have…
Hello, This is a small tutorial about how to create a sub tiling texture. Sub tiling is pretty much the same as normal tiling only now the center of every sub tile can be unique. I made this building with this technique. I was working on some small modular wall pieces and thought, well how can I get rid of the seams. a few…
Hey, all, I’m fairly new to 3D and trying to learn how to become a professional environment artist from home. I’d like some feedback on whether you think I’ve made a viable plan of attack of tutorials to get a working knowledge of the various programs needed for the field. If I'm missing anything, or you feel there are…
Sledgehammer Games, developers of Call of Duty: Advanced Warfare, is hiring! We're looking for a top-tier Prop Artist to join our team on a temporary basis. Projected project length: 6 months - 1 year. Must be able to work onsite in Foster City - we do assist with relocation. Description: If you believe you possess the…
Sledgehammer Games, co-developers of Call of Duty MW3, is hiring! Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top…
The Spring 2019 registration period for CGMA is coming to an end in just 2 weeks. CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX industries have been recruited by the academy to lead their 6 – 10 week courses. These artists are also…
Another week has flown by, and because there's so much going on, we thought you might like this little digest of all the nuggets of goodness that have been popping up lately. Marine has diligently dug up a bunch of awesome stuff, but I'm passing it off as my own here because we don't trust him with power or responsibility…