Hey, all, I’m fairly new to 3D and trying to learn how to become a professional environment artist from home. I’d like some feedback on whether you think I’ve made a viable plan of attack of tutorials to get a working knowledge of the various programs needed for the field. If I'm missing anything, or you feel there are better resources, please let me know. Looking at what I've compiled, it feels a bit daunting, so I hope I haven't overloaded myself. My objective is to be fluent in the PBR workflow, and the programs I plan to use are Maya, ZBrush, Substance Painter and Designer, and Unreal Engine 4. I’m already familiar with the basics of modeling and sculpting in Maya and ZBrush, but there is a lot of room for improvement.
I posted recently asking for people’s experience with Game Art Institute’s environment art bootcamp, and I appreciate all of the insight people gave. Whether or not I decide to enroll, I’ll still spend the next few months trying to get a base level understanding of the full process of environment art. Thanks to all of you who suggested tutorials and process pipeline.
I’ve broken the curriculum down into two phases, beginning and intermediate. The plan is to go through the beginning phase of each step of the pipeline for the next few months, and then the intermediate.
Blockout/Design
Lighting/Mood Dev
Low Poly Modeling
High Poly Modeling
UVs
(I think I’m ok with this or can troubleshoot on Polycount or Youtube. I hear Unreal Engine has some tools for this, which I’d like to learn more about)
Texturing
INTERMEDIATE PHASE
Blockout/Design
Lighting/Mood Dev
Low Poly Modeling
(done)
High Poly Modeling
UVs
(should be ok, lots of modeling tutorials also come with UV unwrapping sections)
Texturing
Unreal Engine
Replies
So far Polycount has been a great, supportive community and I look forward to posting my work here.
https://youtu.be/fJps8QxOh4s
https://youtu.be/4wziE0AYCoo
https://youtu.be/xC0uL_QQWeY
https://youtu.be/ieGNMntRV4E
https://youtu.be/LR7s_pFqVWo
https://youtu.be/jsN0LBgrj14
https://www.artstation.com/crawlspace/collections/305489