So I am in the midst of picking up a character that I haven't touched in a while and I have come across a 'bump' in my process. Rather than doge this and come back to it later I've decided to simply assault this problem head on. The problem is sculpting light fur. So I'm making this demon gal and her head is obviously…
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About Studio397 Studio397 is based in the Netherlands and has a global team of developers and artists building motorsport simulators. Our mission is to create the most realistic, accurate and engaging sim racing platform to date, through advanced physics, new graphics engine and competition infrastructure. Job Description…
For lighting i think the best thing to keep in mind that it's something that doesn't take to being stylized well. Really most good looking styles essentially change the value ramp that lights objects, (cell shading, comic dramatic lighting) or simplify the forms being lit. Probably the most notable change would be on anime…
Hi :) I'm ready to call the lighting pass "done", but would be great to hear some feedback first.
Materials and set dressing are WIP, but other comments beside lighting are also welcome. Render in UE4 with dynamic lights and fake GI with spot and point lamps.Thanks!
Hi guys, I've been having this problem for a while now and can't find anything on the topic. I have a scene set up with reflection spheres and they all should work properly. They all have a brightness of 1. All the standard stuff. I have a big issue with how the reflection captures react with my lights. For some reason,…
In the hope this gets solved today I wanted to post this problem I've been having. I'm using emissive lighting on this fluorescent light. This did work at one point, and I'm trying to figure out what happened. What is happening (lighting is on high quality): What happened before and what should be happening (paintover):…
I've been inspired to practice my lighting inside UE4 by re-lighting some of the free scenes. This one is https://www.artstation.com/artwork/kl9LA Tried to create an Aliens-inspired lighting theme Tutorial coming soon! Follow me on Artstation! https://www.artstation.com/eddiefaria
hi guys, just a quick one i have an outdoor scene i'm doing in udk and have used the default night sky. now all is well when i put a dominant directional light in, the moon shows and there are no problems however when i build lighting the moon disappears?!! if i then go back into the viewport and adjust the dominant light…
hey guys... when your making a low poly render, and you want to use lighting, whats the best way to set it up? how do you position your backlights? how do you choose which lights should be more intense or less intense? which ones have shadowing enabled? im pretty new to rendering, ive got an idea of how i want the model to…