I have a problem with UDK and building maps. Every time I ask to build the map, build the lighting (or likely anything of the sorts), the program ends up in some sort of endless loop. It will get stuck on the first or second task, and the time it is taking will just keep going up without anything happening. I cannot even…
BrashMonkey is excited to announce our first ever Spriter animation contest. This contest is for all you great artist-animators out there, and the theme is "Awesome Boss" Entries must be inspired by this phrase in any way you see fit, but the general idea is to make at least one animation of some kind of cool and…
As the title says, when I load scenes (the particular ones I'm working with as of late) the Default and HQ viewport run SLOW as heck! Viewport 2.0 movement works great but it takes upwards of 3-5 minutes to process a scene and get it usable. Scenes have maybe 100-150k triangles with relatively simple animation, so are not…
http://www.6ft.com/careers/4781-sr-concept-artist/ email: karenl@6ft.com The Senior Concept Artist is responsible for transforming ideas into 2D visual representations that inspire and help feed our 3D artists and Designers. Your unique use of artistic vision, color, proportion and personality come through in every drawing…
Hi, im just an ordinary modeler trying to catch up with this whole game-art thing, as this is where im planning to go with my education (Currently still in HS). I've followed a few current gen workflow tutorials that included xnormal. Xnormal looks like a wonderful tool but im still trying to grasp the way it acts and…
Ubisoft Montreal is currently hiring Level Artists for several projects, including the surprise hit of E3, Watch_Dogs. The ideal candidate would have a minimum of 3-5 years of experience. Experience using 3DS Max or related 3D graphics software. You can apply directly online and read the full job description here:…
This is going to be a dump of wip images, and whatever I end up finishing. Constructive critiques would definitely be appreciated, but if not well whatever. Anyways as a main subject I mostly do guns, and other weapons. So if your interested in that might as well check back here. Follow my twitter to be notified whenever I…
I got tired of constantly moving objects to 0 0 0 to export for UDK and remembering to do a few other things like triangulate the model and rename the material, so I wrote this maxscript. With one button "FBXport" does: * Records the objects current position. * Moves it to 0 0 0. * Triangulates the model by adding a turn…
i have made a character in max 8(4700 tri's inc accessories-not shown) i created a normal map in zbrush using zmapper i have thrown on some basic colours to give me an idea. Ireally want to go crazy with the texturing and would love to add a skin shader to her but do not have the 1st idea on how to. Please can you guys…
hi everyone ! Been a while ! Latest things i worked on (last month or so) 2 models for an indy game school project named "SONATE" i'm helping out with: - a very small sized genius/inventor ref: http://img188.imageshack.us/img188/4267/inventeurref3og.jpg wires:…