You can check for the correct paths in the registry. Below are my entries, as you can see i moved the whole load of materials and textures to a custom path. Of course on your the system, the paths will be different. But the entries should exist and the paths/files they point to should exist on your harddrive too. If those…
I haven't tried texturing in since Maya 2013 so I'm probably missing a step some where...but when I apply my diffuse map my model just appears black in the scene. Here is step by step what I'm doing. 1. Assign new material, Lambert. 2. Click the little checker next to diffuse and assign a File node. 3. Attach my .tga…
I dont know whats going on.. Ive done all the steps that are listed here: http://freesdk.crydev.net/display/SDKDOC3/Installing+the+Maya+Tools And watched this video on youtube: [ame=" https://www.youtube.com/watch?v=hTNGNhqoDa8"]how to install Cryengine3 Exporter to Maya 2012 tutorial - YouTube[/ame] I still cant get this…
I wanted to do something with a less faceted or mid - high poly look. And with some research I found that the Kratos model in GOW3 (2010) has 64,000 polys as a whole, with 5,700 on the face alone. For GOW (2018) the total would be 80,000. I just want some opinions/feedback on the topology in regards to the loops and…
So it was a rocky 2017 having graduated Dec 2016 and obtaining my first contract with Iloura (Melbourne) in February 2017 for 3 months as a model/texture artist. After the three months I had an awesome 3 week holiday in the States & Canada (Canada for a Wedding) before it was back to sunny Australia. Since being back in…
I've just released my custom script that improves attribute editor UI for cgfx shaders. You can download it on CreativeCrash: LINK or my own website: link It should be useful to all authors of cgfx shaders, or to anyone that is using Cgfx in Maya! To install: just extract the cgfxShader_customAE.mel file in C:\Documents…
Ive been reading lots of threads about Transfer Maps lately and have not found any solution in this particular problem. I have baked normal maps before and this just blew my mind. Only problem I can come up with is the UVs but the distortion is everywhere, cannot see that possible even with some streched UVs. I tried every…
Guys, I've been using Maya 2017 for a while and have always used a simple MEL script that moved my object to the origin, froze transform and then launch export selected so that I could export it to engine, but here at work I'm using Maya LT 2018 and for some reason export selected doesn't work. I can't find any…
Throwback to 2014, I sculpted with #Zbrush Fire Man from Mega Man Recently, I have been #3dprinting and painting my old models just for fun. get the model at #Cults3D lnkd.in/gSZtwW86
Definitly It's time to update this thread :) (2015) Textures for Manufactura K4 https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=relevance/query=publisher:585 (2016) Some works for my Unity Asset Store https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:20854/ And…