Day 91/360: Today, I watched Derek Elliot’s tutorial on modeling headphones and shoes. I spent some time modeling a random shape, and then I tried a different approach for my torch model. Thank you for your time 😊
Hehe, when will your model section be up again? Anyways, anyone have the Fierce Deity/Oni Link model(from Majoras Mask) for Quake 3 Arena? Thanks in advance.
Hey guys. This is a Lowpoly model that made for the "Comic challenge 2" at GameArtisans forum. The modeling was made on max, the high poly modeling was done using Zbrush. Hope you all like it Cheers! -Belal
Hey guys, I need to model a planet for a pc game and its suppose to be simply huge comparing to the environment itself, anything I should know for modelling huge assets?
Hi Polycount! Had some spare time so I made a model of the Ogre Warmaul card from Hearthstone. Any Critiques? Thinking of taking the model to Substance painter.
I did not :# How can you make sure that the animated version of this model has the same exact triangulation? I'm assuming most riggers and animators preffer to work with quad models. But you're right, this is most likely the issue!