http://www.prey.com/comingsoon.html Holy crap, between now and when DNF was started, a freaken game was cancelled and now it's back in the works. I give it another 7 years and 3 engine changes before prey comes out either. Madness.
Beware the fans on MSI laptops seem to die early deaths. I have a MSI, the GT62VR Dominator-087 15.6" i7-6700HQ GTX 1070. It's a great box, but three years old now and the fans are dead. Have to use external cooling. Otherwise a decent 3d laptop.
Mkay, so I've just watched Helder's vid on exporting stuff to CE3 and It got me thinking again on a subject I've let go for a while. The backstory: A couple of years ago I made a paper summarizing all the technical knowledge I managed to gather(most of which came from polycount and especially the "Too Much Optimization…
it looks like he has bunny ears, but that could be due to his age : O, not really an expert in old people wrinkles, but i think he needs more forehead wrinkles? :p
Hey guys, here is a mini environment I am in the middle of working on that I plan to add to my portfolio. The name isn't final yet as I still have a lot of choices to think about. Forgot to mention that most of my texturing workflow will consist mainly of nDo2. Not exactly sure where to go with the scene eg. abandoned,…
Hello Guys. It's my first post here. I would like to ask you for critique, because I have no idea what is wrong with this project. Could you help me? Everything was sculpted in Zbrush, textured in Substance Painter, remeshed in Blender, rendered also in Zbrush, postprocessed in Photoshop.…
Bloody hell...I'm not attacking consoles, controllers or console gamers... I own consoles and love console games. I just posted a link and an opinion on an old argument thats been going around gaming communities for ages...I apologise. It wont happen again. Peace...
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
Here I will post my progress of an environment I'm working on. I just started today with blocking out the general area. Starting this off with the floor, everything else is just kinda there, the floor is what I'm showing right now. I tried some reflection actor stuff and I think it looks decent, except for the fact that…
This is a personal project I just finished. I'm really trying to get my skills up for creating 3D game assets. I learned a TON doing this thing! Very fun. I started from a concept that I saw ... here on Polycount, I think, actually. I clipped out a small gate in the background to use as a reference: After awhile it sort of…