I understand that an environment is a giant plane populated with separate meshes that are efficiently assigned texture maps what I don't understand is how the texture is assigned on the plane that the gamer walks through (the ground). it could be done by effectively assigning, for example, one tiling 1024x1024 texture, but…
Hello everyone. I recently created this environment in +/- two weeks for a specific vacancy at Guerrilla. I've applied with this environment/portfolio but without succes.. It would really help if you can give me feedback on the modelling, texturing, lighting, overall scene, presentation or anyhting else that comes to mind!…
Hi everyone, I decided to take few days off after the UC '09 challenge. I want to keep growing and challenging myself so I am entering the CG challenge: http://evolve3d.net/the_hunter/ We are behind on time, but nothing is impossible if you try and give it your best. I want to do this, so far I have 1 enviro artist: Me and…
Hello Polycount! I recently started work on my first environment trying to learn the whole pipeline and texturing/lighting techniques, since so far I have mostly only worked a bit with modeling (and even then, not that much, mostly working with characters) I chose the concept below to learn how to model an outdoor…
Apply via the SAIC Job board at: http://jobs.saic.com/job/Huntsville-3D-Environmental-Artist-Job-AL-35801/15560900/?utm_source=j2wmap&refurl=http%3A%2F%2Fjobs.saic.com%2Fcontent%2Flocation%2F#tracked The Army Game Studio is seeking a talented 3D Environment Artist with experience in creating industry-leading environments…
Senior Environment Artist - Darksiders: Wrath of War Vigil Games(www.vigilgames.com) We are looking for an experienced environment artist to help design, model, and texture awe inspiring game worlds. Candidate should have a strong sense of design and an amazing attention to detail. The Senior Environment Artist works…
Specialized in 3D stylized environments and props. Uses ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi. Highly motivated…
Hello everyone, i am trying my best to become a environment artist. Just finished modular environment in unreal engine. I would like to share result and some progress with you. That was my first attempt to make a modular environment. I screw up many times but still managed to finish it. Reference gathering: I used both…
What's up guys, I really wanted to get a thread going for this WIP of a new environment I started, looking to get feedback and critique along the way of my journey building this thing up. I hope everyone's having a great soon to be Happy New Year! So here is to the start of a New Year with the new environment I've been…
This is my environment I am working on, it would be my first completed environment looking for critiques. I want to improve it and become an environment artist.