I've spent about 10 years in college and finally know what I want to do and am almost good enough to be able to get paid for it. School can take a long time too. :D But I have student loans and you don't! Pixologic has amazing video tutorials on their website. So as far as ZBrush is concerned you can learn nearly all the…
Very interesting thread, I recognize myself in a lot of what you guys have said! Apparently I'm not the only one to be disappointed because of ''schools''. ( Sorry for my english, I'll do my best :D ) I did two years of studies (not three because of an art school I've made before ) in a school that supposed to teach 3D…
Some solid discussion here! I use maya for games at my studio and 3D MAX for personal freelance architecture rendering jobs. I really enjoy using 3D MAX at home on my personal projects :) I don't do much animation/rigging tho by the way. From my personal experience, 3DS MAX is easier to bring a project all the way from 0…
I'd say 75% Hard Work/Practice, 20% "Talent", and 5% Luck. I don't really consider myself an artist. It's my job title, but in my mind I'm not an artist at all. What I do is more of a craft, a specific skill that I've developed over years and years of hard work and dedication to wanting to be a "master craftsman." I don't…
Hello, We are Flow Fire games from Berlin and looking for a versatile 3D Game Artist to work on a new unannounced HDRP Unity Project (Strategy, Combat, Apocalyptic Setting) We are a very small studio and thus we are looking for a experienced and versatile person. Our last released game can be viewed here:…
I was going to post this in the freelance section since it seems more team-oriented but it's also free so I figured here is better. Hey guys, we're a team currently developing an unannounced SP Source engine project called CANVAS. You can find more information about us here : www.canvasgame.com We have a very dedicated…
Hello everyone on the Polycount forum. I am an individual who represents a developer indie studio. This is purely at the conceptual and design stages, however we are progressing very fast and we need your help. Below are the details of what we require. The Project Our project (game) is named Northern Lights and it is a…
Hi Guys, I would like to introduce a new game, called: Ludicrous. It's a 2D Mulitplayer-Shooter with 3D Graphics playing in the near future. Cyborgs have taken the world domination and mankind must fight them. The game will be free to play. Here are few Screenshots of the current state: http://www.ludicrous.eu/alpha/s1.jpg…
Hello. Some of you may recognize me by my user name or by my real name and some of you may not know me at all. My name is Davon Allen, im starting this thread at 23 years old. I have attended school for game design and development in 2010 and graduated with a BFA in 2014. My goal is to become a professional 3D artist,…
Interference
Pattern are recruiting for a freelance Unity Lighting Artist. The
Role We
are looking for a Unity Lighting Artist to take a lead lighting role
on projects. The
ideal candidate will have extensive experience working with real-time
lighting set-ups, ideally within Unity however applicants with other
other game…