Hey all, I am Alessandra, an Environment Artist with over 3 years of experience working in games. I am looking for freelance work. My focus is on stylized art but I can also work with semi-realistic environments. You can find my work posted below, you can also find a link to my portfolio on Artstation. If you wish to…
Coming to UE5 from UE4 and have a few questions regarding modular sets and nanite. If I have an exterior building wall set that is going to be brick, is it better to use a height map to displace the mesh in ZBrush/Blender, then use nanite on those modular pieces? Assuming it would be a bit more work to get the modular…
I tried the normal import function (Export works but import does not work): ExportFile filePath FileFormat:#USD Lights:false Cameras:false contentSource:#selected (V) ImportFile filePath FileFormat:#USD Lights:false Cameras:false contentSource:#selected (X) I tried the USDImporter function (But it returns 0):…
Hi I'm 3D artist with a professional background
in Architectural and product visualization with some experience in game art as
well. My expertise is mainly in 3D modeling and texturing with a particular
focus on Hard surface vehicle modeling as this is what peaks my interest. I've
been in the industry for about 7 years now…
I'm thinking about moving to the left coast if I can't find work down in South Florida when I graduate, I have 3 questions: 1) Is it worth moving to where the industry is and looking for a job door to door rather than rather than sending your reel/resume to companies/studios from another location and saying you are willing…
My Question to you: Should I include film/VFX work on a demo reel when applying for game work (not cinematic)? Please let me explain: I just finished my demo reels. I say reels because there is 3 of them, one for game work, one for film work and one for design work. I have spent the majority of my career working on…
Guys correct me if I'm wrong, but usually you need a work permit from the country where you're performing the work from, not from the countries where the companies you're working for are based. The bureaucracy involved in getting a permit or visa (!) for every single country you work for would be insane. If you're working…
Things aren't too bad at the moment thanks, just working full-time freelance on iOS stuff then trying to work on my next gen stuff as well in my free time. Not enough hours in the day, I am thinking of packing in sleeping and having a caffeine drip fitted instead lol Jeez 90 mins on the phone, I bet that was a strange…
Hey Everyone, I'm the owner of an Indie Dev Company and we are looking for freelancers of the types below. To be eligible, you will require to have the Following on the specified Job Application, as well as a Portfolio of past work of the same or similar type. The Game is a Open world RPG, Role Playing Game, based in the…
You can't really do those things if you want to maintain a healthy work-life balance. You'll end up working stupid late hours or falling wayyyyyy behind. The best advice is to keep a normal 8 hour work shift and treat it like work. Get up at roughly the same time every day, get dressed like you would to go out to work,…