Hi I'm 3D artist with a professional background in Architectural and product visualization with some experience in game art as well. My expertise is mainly in 3D modeling and texturing with a particular focus on Hard surface vehicle modeling as this is what peaks my interest. I've been in the industry for about 7 years now and I'm looking for my next project where I can add value.
My software of choice is Maya / Blender / Zbrush for modeling, substance
painter for Texturing and either Marmoset Toolbag 4 or Unreal Engine 5 for
rendering.
Portfolio: https://www.artstation.com/pierre_de_villiers