Hi polycounters! I'm here humbly asking for some feedback on the layout of my portfolio website (which I just published recently). I don't own a tablet and my smartphone recently died on me, so if you can preview the site on handheld devices and see an issue, that would be especially helpful. Feel free to comment on the…
Hello everyone! Just a quick disclaimer here, this is my first post here on Polycount, but I've been admiring the work I see posted here for a couple of years. I'm looking forward to joining a community like this. Anyway, I've been working on a game series idea off and on for a good 5ish years now and I'm just now getting…
Hello Polycount, recently I've made a decision to shift my art focus towards the 2D / Concept Art side and less of the 3D side. A big reason for this is because I would like to explore my own creative potential more, express my ideas more often and publish work more quickly using methods I feel are more natural and less…
Hi polycount, Im hoping to start gaining/improving some sculpting skills so I will document my progress for this model in this thread. I'm still very new to sculpting and this is my first thread in the critiques section so ruthless critique is welcomed!: I found this cool rifleman on the 2D conceptbank thread and it seemed…
Hello POLYCOUNTERS! this is my first post here in quite some time. its also my first model ive made in FOREVER. any way i just thought i would post my progress shots here to see if i can get some good feedback from the community im coming off of my break with an old time favorite who i chose for 2 reasons the first being…
Hey there! The Blubber Busters team is looking for a programmer or programmers to play with us. We're currently in the blocking out stage of our game and need help to implement our assets and create a functioning prototype. This position is unpaid, but our team is made up of 14 games industry professionals (that have…
Hey, Polycount Community, I'm a the project manager a MMORPG (which we have yet to decide on the name.) We are currently a small team of 9 now! But we are still recruiting for artist . Professional or not. As you as you are willing to learn and take critique. The game is a anime fantasy driven game, inspired by Log…
hey polycount, its been a long while since i've posted anything on these forums but i'm looking forward to participating in this challenge. I initially had a teammate lined but i'm now going solo to work on my own idea. I've always been a huge fan of gothic style architecture ever since being a kid visiting Europe. My idea…
What Are You Working On? Ahniketos alec2002 AlexCatMasterSupreme Amaury AntonioNeves AuDreee Ben716 Biqz BonaB CaptainKiwii charlyxxx chemotoledo model Curlscurly danpaz3d dtschultz FappaR Fridock Frimenitnet Funky Bunnies GabrielCardinal Generic_Human Goat Justice Grek28 GTiber guillen Jack M. javi JaySmitt model Juliairb…
Hello polycounters; I made a portfolio critique thread last year, as I had been trying to get my first concept art job for 5 years. Today marks 6 years of me trying everything I can to finally break in, and have finally given up hope. I'm in somewhat of a dilemma, as my last 4 years worth of resume experience have been in…