Hey guys, Gonna step out my comfort zone and have a crack at doing something stylized. Working on Gears of War in my day to day life i have found i appreciate the stylized side of things more and more (must be my age) so i thought i would have a little flirt with it. Anyway, gonna build this up over the next couple if…
I am trying to make a stylized open world trucking game and am looking to hire someone who is able to make shaders for the game to give it a cartoonish look. if you are interested, please send your portfolio to @jared_dubois@emerson.edu
I want to do a bit of a walkthrought of my progress of this big project I want to work with I started this weekend. My idea is to have a tavern in the woods and I have the basic blockout of the house and I am figuring out how to make the walls. I thought of having all in one trimsheet but Im afraid if this would lower the…
Hey everybody. I hope posting this is fine, if not, mods, let me know. https://www.youtube.com/watch?v=7MBIru7-gwA https://gamedevthings.wordpress.com/2018/12/06/creating-stylized-grass-pt-1/ This is from a small blog I just started a couple days ago where I want to post my own 3d bits that I find could be fun to check out…
Personally I like the lighting- it does feel a tiny bit stylized, but I definitely wouldn't say inconsistent. For me the only thing that really pulls me out of it is the swan and ducks, which look very balloony and low detail. But otherwise, I quite like it. Some details in the rest of the scene feel a little muddy /…
Hey hey, wanted to share the current project I am working on. So far it is all just Zbrush stuff but I'll be taking this down the video game pipeline. Open to any feedback you all might have. Also, any suggestions on what his little bag might look like and how it connects to him would also be appreciated. Concept by Labros…
This is supposed to be not a portfolio piece, but more of an test bed for the skills I recently upgraded .. Original Reference: First step is Asset Planning:
I started learning more about shaders in UE4 after trying to recreate a toon shader similar to BOTW, The Legend of Zelda: The Wind Waker, and Genshin Impact. Recently I came acrossthese articles, one from Riot talking about the shaders they use for Valorant and one from Valve on how they did the TF2 shading:…
Hey there Polypeople! We have created a new tutorial on creating a braid with a stylized look. 😊 You can find it either on: Gumroad: https://arcaneowlstudio.gumroad.com/l/stylizedbraid Artstation Marketplace: https://artstn.co/m/zBx8R Contents - 30 min of step-by-step Video Tutorial with English commentary - Braid creation…
https://stylizedstation.com/tutorials/tutorial-learn-how-to-model-a-stylized-sword-in-blender-2-8/ Hey guys, I get a lot of requests on how to create stylized assets in Blender 2.8 so I threw together an in-depth tutorial, which has had a positive response. I'd love to make more of these, anything you guys would improve? I…