How long does it take you to make something? Let's get a feel for it in 2015. From start to finish considering the usual errors and reworks too. You can use hours, or days, approximations, etc. Feel free to add more objects that are more relevent to you. 1 day = 8 hours, a week = 5 days. Medium quality = think PS2/PS3…
Hi everyone, I'm an indie game designer currently hard at work on my first Unreal Engine 4 project Andromeda Wild. I'm the sole designer working on the project so far and I'm looking for a 3D artist who's interested in helping out. Will discuss royalties/post launch payment with any interested applicants. The game just…
Hello everyone. Nice to meet such amazingly talented people. So a little about me. I'm 25 and just getting into game design in general. I'm a little more than a beginner- almost intermediate coder who has always wanted to be a 3D artist but has never thought he'd be able to even get closeto touching art in any meaningful…
Hey everyone! I would usually post these updates on my Sketchbook, but I would really love to hear the thoughts and critiques from people on this forum, so I want to start with this new character here. I wanted to do something sci-fi, and watching so many great artists here really pushed me to get working on this project.…
Fractured Reality Studios is searching for an Animator to help out with our horror turn-based RPG in VR! This is a full time, paid position. We do not have a website set up yet, we are aiming to have it up in the next few weeks. A new marriage of horror and JRPG elements, culminating in an immersive and thoughtfully…
Fractured Reality Studios is searching for a Game Designer to help out with our horror turn-based RPG in VR! This is a full time, paid position. We do not have a website set up yet, we are aiming to have it up in the next few weeks. A new marriage of horror and JRPG elements, culminating in an immersive and thoughtfully…
Hi, before I get into my vision and work on the challenge I feel its important to talk a bit about why I'm entering. In our spare time my friends and I develop video games, I generally serve as the level designer/ assistant artist making basic geometry so our main artist can work his 3D magic. Unity was my main tool for a…
Hey everyone, I'm trying to do a retopo of a high poly stylized wooden floor. (don't mind the weird shading artefacts, TopoGun is acting up for some reason) I have attempted this with different techniques (not sure if you could call them techniques lol). First one was to take each plank and make it 40 - 60 polys each, bake…
Hey Polycount! This is my latest UE4 project - I've been working on it on and off since early June, but I'm getting a little burnt out on it and could use some fresh eyes to give any helpful feedback you can offer. I'm happy to call it finished for now, take a break and then go back and retouch any areas I need to. The…
Great games start with great people! High Moon Studios is looking for a talented Animator to create visually inspiring and creative key-frame animations for an unannounced high-profile title. The candidate must be a generalist and able to do both gameplay and cinematic animation. The candidate must also be passionate about…