Hi guys, I am a newbie zbrush sculptor and I have a question regarding low poly models. How does it work that a model like the one below, which consists of somewhere around 3k. tris looks really fine and the actual triangles cannot be seen? I mean, the texture is very polished, the detail is quite fine and still it's a…
Hey guys, Just switched over from facepunch, too many 13 year olds with big dreams and no actual experience - every project I worked on fell apart, I made the models and nothing ever got done with them... Also tried learning compiling in source and just couldnt get it, Couldnt even figure out how to get a model I made…
I've resurrected an older model of mine and wanted to update it by moving the model into UE4 to avail of PBR. I also desired to use the model as a test case for learning the Substance Suite of tools. Since starting to update the model I've pretty much rebuilt the majority of it and have been adding additional details and…
I've resurrected an older model of mine and wanted to update it by moving the model into UE4 to avail of PBR. I also desired to use the model as a test case for learning the Substance Suite of tools. Since starting to update the model I've pretty much rebuilt the majority of it and have been adding additional details and…
Hello, I have modeled character face in zbeush. Issue i had was this that after retopo i took model to unfold 3D and when i cut model and unfold the elements of model do not fit to one uv tile. I have option to fit to uv tile but then unfold shows model in red(distortion etc) i tried to use udim-s but turns out substance…
So I have a weapon that I want to add some 3d decals/details on. So far I have been able to sculpt new details and bake without problem, but adding new 3d objects on top of the model doesn't seem to work. I have also sometimes added a few lowpoly models in 3dmax and then attaching those to the model for extra detail, but…
Just think change the subject of my model might refresh my brain a little. I just made this model today. I feel something is off... but I can't quite figure out where. And one question for Daz. When make those models, do you model your cloth using cloth of Maya or you model them as seperate polygon object?
3D Modeler / Texture Artist Needed at Bohemia Interactive Simulations http://www.bisimulations.com/ Location: Prague, Czech Republic Department: Development Bohemia Interactive Simulations (BISimulations) is the leading developer of game-based, 3D simulation and training software. Used by military and commercial industries…
Hello, We at Cromo3D are looking for a detailed modeler who can create 3D models of furniture for Archviz. Most of the times the information available to model these objects is just the manufacturers' websites. You will need to use your imagination to fill in the gaps if there are no drawings available. Please, DM you…
Hi, I'm learning 3D modeling and right now I'm following the tutorial of Simon Fuchs where he creates a game-ready asset of Mauser C96. In his tutorial he uses zBrush hardsurface polish workflow (or dynamesh hardsurface workflow, I don't actually know the right name for it). This is the gun I want to model: This is the…