Were looking for a fine gent or lady to join The Odd Gentlemen team in Los Angeles. Our ideal gentleperson has experience modeling and texturing very stylized characters and worlds. A strong understanding of form, structure, light, efficiency, and a willingness to learn is absolutely essential. Must have a strong command…
We're a team of AAA veterans working on innovative stylized sports mobile games using Unity 2018/2019. We are searching for an experienced and technically savvy environment or generalist 3D artist to work remotely with us under 4-6 months contract (could be full time or part time; can lead to another contract after this…
Greetings, Thank you for stopping by. My name is Chris and I have been building 3D game worlds professionally for 13 years now. I am extensively experienced in building beautiful, gameplay forward environments collaboratively from ideation through to polish. Portfolio: https://christopherarnold.artstation.com/ My skill set…
Hello Polycounts I am a little stuck on an unwrapping problem. I am making a building that has 2 different types of roofs on it. One is a regular slanted part of a roof you would see on lots of house and the other is a cone type roof. (building is semi stylized) All the buildings in the scene will use the same tillable…
Hey guys, I have posted something similar 2 days ago but I didn´t got my Question completely answered, maybe because it was too inaccurately so I decided to try it again. So I saw Fanny Vergne´s work (1.) and was very impressed. I just love this stylized/hand painted style and before I saw her work, I thought the best way…
Hey, Polycount! We are Toward the Stars, an Advanced Games Project at the University of Southern California, and we're in need of a dedicated texture artist! Toward the Stars is a Co-op First Person Action Game for PC, in which you and a group of friends take control of a spaceship to experience the wonder and perils of…
Environment Texture Artist Blizzard Entertainment is looking for a highly skilled environment texture artist. The ideal candidate has experience painting textures for a diverse visual range of 3D environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The environment texture artist…
Concept: I was coming up with some ideas today, and while I was playing with my son, we made a fort "castle" to ward off dragons, and I just loved his imagination. So since I'm old and boring, I will let him be my idea guy and will create something along with him. So maybe I guess a team of 2 :P , but Im sure his input…
CURRENT UPDATE: So... Sorted out all my bakes and adjusted a few things here and there. The character itself is done for the time being, I'll build it a stand or mini scene when I get a chance but I'm eager to move on to something new before I start to hate this. So, here are some shots, if I can figure out how to make a…
The Blizzardfest challenge inspired me to tackle a project I've wanted to for a while now - grabbing a character or creature from World of Warcraft (which being 10+ years old and all has one or two models that are a leetle dated looking) and trying to make a zbrush sculpt and a later game-worthy model. I've been neglecting…