Hello to all. Im the writer on a project called "Eve of Ebon" and we are missing one element to go forward, an animator/rigger. We are in the middle of coding a demo now and we have much of the game's elements up and running. This is an overhead 3D RPG similar to a diablo, were players control powerful villians. We have…
Age of Chivalry is a medieval first person modification using the Source engine. We are highly dedicated and talented group bringing a fantasy medieval world to life. We are in a very important part of our development testing our new melee combat system and we need help with lots of custom animations and rigging of our…
I am looking for someone to do create and animate very low tri-count models for a Civil War Strategy game I am creating. Each model needs to be in the 500 tri range, with a total of 500 after accessories (weapons, hats, supplies). I am a full time programmer now, so that angle is covered. Now I just need someone who can…
So what is the right Topology and polycount for game animation and/or Game Ready Models? I find a lot of images and videos that explain it but I can seem ti find one that professionals use or one that is commonly used for game ready models and for engines to handle and still make the model look good that character artists…
Calling All Animators and VFX Artists, From Light, an Advanced Games Project at USC is recruiting artists! We are a small team looking to add talented and skilled animators to our team in our endeavor to create the best-looking game we can make! About the game: From Light is a 2D puzzle platformer set on an abandoned…
Hey, For some reason, my character stays in an idle state and won't blend to the other anims. Also, I can't rotate the camera at all. I've been following this tut: https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1ga0IoRrpI4xkX4qmCrhGu56/hRO82u1phyw/index.html Here are some pics: State Machine: "Idle" to…
Hi all, I'm animating a staff right now which stretches longer from its original stubby look in 3ds max. How do I animate the texture in such a way that it tiles up while the object is stretching? Thanks!
Warning: This project is not for the faint of heart 10 Cupcakes is a first person kisser made to be played in virtual reality. It is controversial. I am going after for an M rating. It has already been covered by a few web news sources. (Jim Sterling, LewdGamer, VRandStuff, GravityBoom, GamePlayMotion) I expect that this…