Hi ! I started recently this animation. I wanted to try an animation with extreme poses (I have in mind the style of Overwatch / League of Legends). I've always been curious of this style and wanted to try to do one. So here is the first GIF in step motion (after maya decided to freeze and lose all my work. I definitely…
I need a Character and Prop Modeler for the Japanese TV series for the anime called "Kingdom". http://www9.nhk.or.jp/anime/kingdom/ a lot of the work is done in 3D despite being an Anime. Hero shots are 2D. please take a look at youtube videos and trailers from official sites etc, to get a rough idea on how the model will…
This is a great start! This could use a little personality, you can tell a little story with something as simple as a bouncing ball, and thus engage your viewers (and yourself!). Think of the simplicity of the Pixar logo animation with the light jumping on the ball, the shapes and scene are as simple as it gets, and yet it…
Hey polycount My buddy and ex-coworker Pavel Barnev, badass animator from Moscow, made this cool little animation of my DW4 character. Check out his channel if you haven't seen it before, guy got some skills http://youtu.be/TM21P77G2Zg
I am seeking freelance work in animation and I am very flexible in terms of availabillity, here is some of my work http://jtg543.wix.com/joeyrichards#!animation/c1r52 Here's a quick example: https://www.youtube.com/watch?v=tgouOj0wf1Y PM me with any work Joey
Started my next animation scene! Fairly rough, so lots of work to do still. As always, any comments, critiques, etc are very welcome! First pass: [ame=" https://www.youtube.com/watch?v=GN7fkl0dXl8"]Robot Scene (Animation) - WIP 01 - YouTube[/ame] Thanks for looking! :)
I've been experimenting with new ways of doing animations, specially based on real video recorded by actors (myself, actually). This is what I'm doing: However, I wanted to hear from more experienced artists their opinion on this workflow, and if you have any tips on how to improve it. I've successfully used it for walk…
Ahoy Polycount alumni, I'll keep this short and sweet. Our mod, Resident Evil: Extermination, has reached a critical stage. We have talented modellers and skinners to create art content, we have a talented coder raring to implement such content ingame - yet, we don't have a rigger/animator to bridge the gap between. What…
Hi, my name is Łukasz Dyńda, I'm freelancer 3D animator. In my free time I created simple interactive portfolio: http://unitygames.url.ph/Portfolio.html Here more animations: https://drive.google.com/folderview?id=0BzfcWJ2pvIFnQnhHcUpOczgxLVU&usp=sharing Software: Blender Contact: lukasz3467@gmail.com
Hello! My name’s Ryan Exner and I’m a 3D animator looking for work. Along with animating, I can rig and skin characters, props, and export those for use in a game engine. https://vimeo.com/173958566 Here's some additional recent personal work. https://gfycat.com/SphericalWelllitCottonmouth…