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Japanese Anime series , character/prop modeling

EBU
EBU
I need a Character and Prop Modeler for the Japanese TV series for the anime called "Kingdom".

http://www9.nhk.or.jp/anime/kingdom/

a lot of the work is done in 3D despite being an Anime. Hero shots are 2D.


please take a look at youtube videos and trailers from official sites etc, to get a rough idea on how the model will look like.

note: we use a maya plugin called Miarmy for crowd simulation,
so models will be created in a special way because of this.
(one material per object, so we use alot of layered shaders with ramp shader to get variations in color)
For characters and props, blueprints will be provided.

task:
character modeling + blendshape (roughly 20000 tris per character.)
prop modeling
material creation - instructions will be provided.


skills needed~:
Character modeling experience.
Blendshape creation.
Rigging knowledge is a plus but not needed

Software:
Maya - for final submission
(use any disired software for blendshapes modeling etc.)

please message back if you are interested
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