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Tools for rotoscoping 3D animations?

armagon
polycounter lvl 11
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armagon polycounter lvl 11

I've been experimenting with new ways of doing animations, specially based on real video recorded by actors (myself, actually). This is what I'm doing:


However, I wanted to hear from more experienced artists their opinion on this workflow, and if you have any tips on how to improve it. I've successfully used it for walk animations, and even for first-person ones.

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