Hi @d1ver Thank you for your feedback. It is very constructive and I really appreciate that you've gone through the extra mile measuring my lighting values and matching it up with really useful examples. I'll definitely take your advise and try to adjust my scene and will keep that in mind for future project as well. In…
It feeds kickstarter and all the projects on there indies are doing much better on kickstarter than they did before, also: Faster Than Light just got released! It is more about bigger developers doing smaller projects that publishers would never pay them to, projects that fans want, projects that the games industry needs.…
Over the past four years, Blue Castle has brought together 160 of the most talented minds in the industry, shipped three titles in the process (The BIGS, MLB Front Office Manager and The BIGS 2 all published by 2K Sports) and are currently working on Capcom’s Dead Rising 2. We are about to begin work on an exciting new…
Hey guys, I'm currently in the middle of working on my final year university project and had decided that it might be a good move to make a thread for it. To give you a quick overview of what my project is about, I’m currently trying to develop a workflow for creating seamless and unique looking environments. Basically, I…
Team name: Perpetual FX Creative. Project name: Title and project information requires a Non Disclosure Agreement. Brief description: Microsoft Xbox Live Arcade approved project. Target aim: Xbox Live Arcade. Compensation: Percentage of revenue offered in writing. Technology: XNA, Vicious Engine, Torque etc. Talent needed:…
What I do: I make mods that cross over between the international museum/gallery world and the game scene. Check my site and c.v. if your curious what this means, or are interested in past projects like Waco Resurrection: www.tmpspace.com. My current project is a re-creation of a 15th century Judgement Scene by Hans Memling…
I started working with a company that they have a pipe line go's like the following :- building basic mesh in Maya- sculpt in zbrush - retopology in maya - UV's in maya - import the high res model (Zbrush)and the low res model (maya) to zbrush then (divide and project the low res model to the high res ) to make the low rez…
Hello.I have been working (part-time) on a project since 2013 and I would like to sell it. Initially, I thought it is okay to sell it for 2 or 5 dollars on the steam. * I'm afraid nobody would buy it as it is my very first project, I have no publisher and no strong advertisement strategies for it. Thus, I reconsidered my…
Hello this is my topic for my ongoing project: "Roadside Picnic". Hopefully this thread will contain your comments and your critique about my work on this project and I will try to keep you posted as far as the progress goes. Here as some finished pieces I already have done for the project to begin with. This is the…