I've been working on another modular dungeon for some time now. Compared to the previous project, I made it very difficult to add vertex painting blend and parallax occlusion. There will be a lot more props.This time the main source of inspiration was Gothic architecture and Witcher 3. Key references: Here's what's at the…
LATEST SKETCH: WIP of a character I'm creating for class: ORIGINAL POST: Hi Polycount, I'm currently working towards getting my portfolio "application-ready" over the next series of months, and decided to journal the experience here in the sketchbook forum. Comments & critiques are welcome and encouraged! I will try to…
First is an old drawing i did of a tribal dragon tattoo...I am trying to customize it to wrap around my daughters name(represented by the pole where letters will be). I also did a more realistic render of the same dragon. trying to come up with ideas for the wings...the tattoo will be on the inside of my forearm going down…
Concept: I want to achieve the crisp shadows from the fluorescent lights on the left, and get the dark shadows along the tracks. Would you even use a dominant directional light in an interior or just point lights? Or dominant point lights...? Edit: Or should I make the florescent lights an emisive material that light the…
Did a search but no results, so here's a thread for it. http://planbaction.com/main/index.aspx I have tried it, and i must say it's very addictive, and it has nice graphics too. Here are some captures and a youtube video. To play well you need some friends near your region. There are too many koreans and chinese people…
Didn't see this posted, figured it was worth a read. This first link is the final part of a 3 part interview, in which Cliff talks about his opinion on other shooters. http://venturebeat.com/2013/01/27/life-after-epic-getting-to-know-cliff-bleszinski-exclusive-interview-part-three-his-opinions-on-shooters/ The second link…
Made a King Tiger , screenshots are directly from Unreal Engine Editor. Mapping is 3x4096. I planned to made it for my personal project in the future. But i have a really weak PC (substance painter is really slow (i am usually waiting 5 minutes for recomputing layers if i change something (baking normal map in 4096 with…
Hi, Each Time the scene loads I have to go into the difuse color and reconnect the texture for it to display on viewport 2.0 even though the path is pointing to the right files. Anyone know how to fix this ?