Hey guys! Just wanted to start a thread on the new side project I'm starting. So I've been seeing a lot of realistic environments/props coming out of artists here that have really inspired me to take up a project of my own to practice and learn more about materials and lighting in UE4. I thought for a while on what I…
Job Description: We are seeking a highly skilled and creative 3D Clothing Designer and Animator to join our freelance team on an exciting project for a high-profile celebrity fashion model and a renowned designer. This is a unique opportunity for someone passionate about fashion design and animation to showcase their…
We are currently looking for a C++ programmer to help with, project based, freelance coding. This current need will be to pass .LIB files through our game engine's C++ API. All code has been created and works perfectly in a custom written OpenGl renderer. We now need that code to render through our newly licensed game…
Hey guys Recently along with some class mates I got the chance to create some environment art in the style of Rare's new game Sea Of Thieves as part of our Games Art MA at Escape Studios. I wanted to share the final results of the project up here. There were 5 of us working on the collaborative project over 8 weeks. Was a…
CONCEPT REDESIGNED FURTHER DOWN/UP Hey people, got a fairly large project ahead of me as part of my university dissertation. I'll be creating a boss character keeping around UT3 model limits so 12-15k tris as a top limit, when modellled it'll be given a custom rig, taken into the engine and used in a custom Unreal map with…
Hi Nyaxa, Im Nuno and I am interested in contributing to this project. I am a hardworking 3D Animator looking to expand my showreel by adding varied projects and experience into it, this seems like a great opportunity for that purpose. Love the style of the render and the cuteness in the whole thing, I am profficient in…
Greetings! Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs. Our focus is on delivering production-ready assets - from characters to environments and…
Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
Thank you for your reaction. the large plants are ment for thick cover, so the enemy with the shield is out of plain sight. they wobble because you the player is walking/rubbing against it. too add some life too the otherwise static. you are not ment shooting the plants, but what is hiding in fields of plants. the…