FBX has security vulnerabilities from what I learned, and it's not easily sandboxed by the preview window. glTF has a lot of support, better material handling, no vulnerability to script injection etc., and has a much cleaner spec so it's easier to add to tools and renderers. I'm involved in weekly conference calls on…
Senior VFX Game Artist (Remote) Location: Fully Remote Project: Souls-like Medieval Horror Game We are looking for a talented and experienced Senior VFX Artist to join our team in creating a high-quality, medieval-themed Souls-like horror game featuring intense combat fights. As a VFX artist, you will deploy your excellent…
The model is question is from game called Fallout 4. A creature model. It was ported from Fallout 4 and edited into another program called Source Filmmaker. What I liked to do is port it back to Fallout 4. The edited model ported to Source Filmmaker shares a rig similar in structure to Fallout 4's skeleton, but has a few…
TECH ARTIST – UNITY Are you a creative and technical self-starter who is passionate about games? We want to meet you! WHAT YOU’LL DO: * Use Photoshop and 3D tools (3DS or Maya) to build, review and edit objects for use in both 2D and 3D games * Proficient with a wide array of tools and plugins. * Integrate and animate UIs…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Senior Character FX Technical Directors to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Hi everyone. I've been working at a small indie game studio for about 8 months now as a general artist and found that I enjoyed making game environments and I know what kind of environment I want to make, but I'm a bit indecisive as to how to go about doing it. I want to make a low light, realistic, forested autumn…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Storyboard Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Senior Character FX Technical Directors to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Sledgehammer Games, developers of Call of Duty: Advanced Warfare, is hiring! We are actively recruiting top talent for our Call of Duty First Person Shooter development team. If you have a desire to work on the most successful FPS franchise in the history of video games, apply online. We're always looking for great people.…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…