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[PAID] Looking for someone to help port a model to a game and rig it. NSFW.

Vently245
polycounter lvl 3
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Vently245 polycounter lvl 3
The model is question is from game called Fallout 4. A creature model. It was ported from Fallout 4 and edited into another program called Source Filmmaker. What I liked to do is port it back to Fallout 4.

The edited model ported to Source Filmmaker shares a rig similar in structure to Fallout 4's skeleton, but has a few additional new bones. I'd like said additional bones to also be added onto the Fallout 4 skeleton's as well when porting over the model back into Fallout 4.

If you can use blender, there are scripts for importing both models. If not, I will have to convert them and send it.
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