HD-DVD is true 1080p if you can support the resolution. Some how some company that was responsible for the creation of blue-ray started this rumor that HD-DVD can't do 1080p. And at the moment how ever Blue-Ray is compressed it renders at an odd aspect ratio. http://bluray.highdefdigest.com/trainingday.html But I have…
I'm trying to rendering a scene (250 Frames) in the middle (148 - 155 frame) its coming Autodesk error report contains following files (3dsmax_minidump.dmp, dmpuserinfo.xml, dumpdata.zip) for rendering setting in a TGA image sequence, (Setting: 32-bit, compression & Pre-multiplied Alpha) Version 3ds max 2016 & V-ray…
Here's what I think about workflows such as that. AI is only useful where algorithms fail. Algorithms are only useful up to a certain point. Using AI to assist in learning, 9/10 times actively sabotages learning. Using AI to do my work makes me less effective at my job. AI is not free. The current "free" models are only…
Hello world! I'm fairly new to Xnormal but have been impressed with it so far; however, there is one issue that I keep running into. When baking onto a low poly object, the bake will catch anything sticking above the low-poly mesh (in the normal direction) but completely ignores anything under the mesh. Thus, if I wanted…
Hi guys I keep getting ray misses in my 3ds max whenever I try and bake out my color ID Map. I can bake normals and AO perfectly fine in other applications such as knald and xnormal but just can't get my color ID to work in max. I have tried stl check, I have checked my normals, I can't seem to reset my xform. if anyone…
Poverty i believe is endable and is something this world should strive for. There is something to be said about bad people who do bad things to others,but even more to be said about good people who watch it and do nothing. This is a big world full of many resources and i do think it is enough to provide for each other…
Does anyone know if it's possible to enable an "X-Ray" mode for curves in Maya, similar to what's already available for bones? I'm building a rig and would like the controllers to be more visible in the scene. The HIK control rig has this feature (and I think those are curves), but I can't find a way to do it in Maya. I've…
Hey peeps, I recently got the idea of doing some weapons and thought that it would be a good idea to start off easy. And by that i mean do the most common thing on any modern gun: the rail. I will be making a pack of different universal rails and also some gun specific ones. Later on i will be doing some full RIS (a.k.a.…
Hello, so by accident i came across "new" (then i found it its here at least from 2014) GPU renderer Fluid Ray: https://www.fluidray.com/features/technical-specs/ Its markets itself almost like the new best GPU renderer out there... I didnt know such software even exists... I think one of their main selling points is that:…