Hi guys I keep getting ray misses in my 3ds max whenever I try and bake out my color ID Map.
I can bake normals and AO perfectly fine in other applications such as knald and xnormal but just can't get my color ID to work in max. I have tried stl check, I have checked my normals, I can't seem to reset my xform.
if anyone knows where I am going wrong, it would be awesome if you could tell me <span>
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