Hey there! Hope I'm doing this right/in the correct place -- I'm a current sophomore putting my portfolio together, and I'd love any kind of critique I can get. I want to highlight my 3d work as well as my digital art. I understand that the model of the cat and the mansion aren't up to par, so I'm currently working on…
Finally this guy is Physically out. I was really excited to know how it will look like after it comes to real life, but after seeing it phisically , really amaze to see him after printed. Very much happy to see him. And, it will be my honour to take the name of my good friend RYAN BERLIN…
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Hello everyone, I´m new to the digital art scene.I started about four years ago with 3DS Max and Maya, and I than moved to Zbrush.I hope to find a job in the 3d industry as a character artist. Right now I'm focused on head sculpts like this one, I'm trying to improve. I hope to get to the point where I could apply for a…
Hi guys I'm interested in getting into non-digital sculpting, but i haven't got much of an idea where to start. I'm sure there's a few traditional guys among the polycount crowd. What sculpting substance/tools should a beginner be looking to get? I'm not keen to spend a ton of cash, so if you can - give me the rough…
I’m Kristian Akerstrom, an independant digital designer with over 6 years experience, specialising in creating beautiful interfaces and engaging experiences for games, apps and the web. I've worked various AAA mobile and console titles, providing production-ready interface artwork, user experience wireframes and animations…
Would love some tips, tricks, and feedback! Thanks! :) This is the main character of a video game I'm working on. This is the high res sculpt. I'm having a bit of trouble with the cleaning up process. I'm very new to 3D and digital sculpting and it seems like, the more i try to "fix" things and smooth things, it just gets…
So this is based on a digital weapon tutorial, it was a bit outdated so i followed along losely and finished it up using my own process. Pictures are taken in UDK, some of the texture colors appear off, for example the blade has some black edges that dont show up on my texture sheet or in Max....anyways i feel a bit…
Veneranda E. Tianero Illustrator / Concept Artist / Designer Hello! My name is Ven and I am an artist residing in California. I have worked in the mobile gaming industry both professionally as an in-house artist and as a freelancer. My works include digital painting, concept art, game-art design, 2D illustration, and…
Hi all! I'm an aspiring concept/character artist and I've recently started working in Zbrush and the realm of digital sculpting. I'm really enjoying it so far but I don't want to get too comfortable. These are my first two head sculpts and I'd like to hear how people think they could be improved. Female head Male head…