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Head sculpt (Zbrush) critiques and feedback, please!

Brian_k
polycounter lvl 2
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Brian_k polycounter lvl 2
Hello everyone, I´m new to the digital art scene.
I started about four years ago with 3DS Max and Maya, and I than moved to Zbrush.
I hope to find a job in the 3d industry as a character artist. 
Right now I'm focused on head sculpts like this one, I'm trying to improve. 
I hope to get to the point where I could apply for a job in the industry.

I wish to get some feedback and criticism from you.
Please give feedback and suggestions to improve, thank you!


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