I've had a bit of time to start playing around with normal maps again. Full disclosure, I run the Surface Mimic site, but I'd appreciate some help gauging the usefulness of matched color and normal maps, maybe even ones that tile. Normal maps are excellent for some surfaces that displacement maps can't easily handle. These…
Hi. Nice dragon. Stepping back from the topo for a bit. The dragon anatomy doesn't look right. Check out dog anatomy if you cant find enough dragon reference. The legs and toes need more attention. The topology for animation could be alot better for joint deformation. Polycount is always a weird question but putting polys…
New FREE version on the Appstore! Now it's your chance to try it! I am here bumping this thread to request help from polycounters to at least download the free version so we can pump it up on top free list. Please help us out getting more numbers so people could know the game. Thanks, appreciate anybody help!! If you don't…
I had the honor to be raid supervisor for the Tomb of Sargeras Raid and I really had a lot of fun working with so many talented artists ! My task was to be sure that everybody was doing a cohesive work and aiming in the same direction while providing feedbacks when necessary. (Especially elven and naga areas) Working with…
Hi all, I haven't posted in a while but I want to get some feedback as I work on this new little side project alongside my uni work. I've always been a fan of Guild Wars so I wanted to make something that I thought would fit in with the Charr culture of Guild Wars 2. This is mainly for practice/fun and potentially…
Hey, everyone! Name's Dace and I'm an alcoholi-- Whoops! I mean I'm Dace, nice to meet you. I have a 3-ish year background in software development. I love to code but have great interest in 3d modeling, now. I'm just here to chill with you guys and talk about new games and pick up some techniques in an attempt to better…
Hey guys... I'm making an iphone game. I've never coded before so so far it has been an interesting experience. But i have planets, and orbits and control of a little ship so far so im managing it. The first image i made before i started anything else and the goal was just to get a rough feel of what the game could look…
Hello, So this is my first real WIP on polygon. Here are my goals. * Post my WIP in the community. Grow from all the feedback & hopefully help someone else out too. * Learn more environment art related techniques and tricks * Learn Substance Designer * Combine stylized models with realistic materials in a visually pleasing…
PM me if you want to work on something together. I'd prefer if you had enough time on your hands to get this done reasonably quickly, and it'd be super helpful if you knew a thing or two about historical armor as well. I'm a huge fan of the realistic aesthetic, and I've always wanted to participate in the workshop, so here…