Hi all, I haven't posted in a while but I want to get some feedback as I work on this new little side project alongside my uni work. I've always been a fan of Guild Wars so I wanted to make something that I thought would fit in with the Charr culture of Guild Wars 2.
This is mainly for practice/fun and potentially something I can add to my portfolio if I really like how it turns out.
Here are some references I gathered to help guide me along:

All I have done so far is a bare-bones block out. The legs still need work as they are completely wrong, but I am quite happy with everything else, proportions-wise.
Most of my effort has gone into the arm so far.



As for that flat area on its back, I am planning on creating a cannon of some sorts to be mounted there, eventually.
I would very much appreciate some comments/crits

Replies
Might move on to the legs now, but I would appreciate some critique on the arms so far.
At this stage, I'd suggest the way his legs and hips are designed feels a bit awkward. Extending his metatarsals so that he's got more digitigrade legs would probably help a lot.
@CSOConnor
Thanks!
@Jackablade
The Warhound Titans suggestion was really useful, I didn't realise what I was making was so similar to it. Saved some to my references. :thumbup:
And yes, I am planning on reworking the legs and feet, as they do not match the Charr legs depicted in my references. I will keep in mind what you said.
I think it looks much better than what I originally had there.
Also made the hand a bit smaller.
You've got a lot of sprockets that aren't connected to anything else and thus won't move.